The slowly diminishing light + art really set the mood..I really didn't want to see what happened when I ran out of light. The sounds were unnerving and really helped build up tension/urgency. In the latter half of the game I could still see the cabin on the edges of the black screen but I didn't find it distracting at all. Great game (:
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The slowly diminishing light + art really set the mood..I really didn't want to see what happened when I ran out of light. The sounds were unnerving and really helped build up tension/urgency.
In the latter half of the game I could still see the cabin on the edges of the black screen but I didn't find it distracting at all. Great game (:
First game jam submission.
Defo has issues. Glad I could finish a project in time!